C++20 new rules revealed: The future of programming is here!

2024.02.06

Today we’ll take an in-depth look at the new rules of C++20, a huge upgrade to the C++ standard that brings many exciting features. Let us unveil this journey into the future of programming together!

1. Modular programming: Say goodbye to the end of the header file era

C++20 introduces modular programming, bringing us a clearer and more efficient way to organize code. Instead of worrying about redundant and cyclic inclusion of header files, let's look at a simple example:

// 以模块的形式导入头文件
import <iostream>;

// 使用模块中的函数
int main() {
    std::cout << "Hello, C++20 Modules!" << std::endl;
    return 0;
}
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Through modules, we say goodbye to the troubles of the header file era and improve the maintainability of the code.

2. Concepts: a new milestone in generic programming

The concept is a C++20 innovation that introduces powerful constraints to generic programming. Through an example, we feel the charm of the concept:

template <typename T>
concept Integral = std::is_integral<T>::value;

template <Integral T>
T add(T a, T b) {
    return a + b;
}
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The concept enables us to find type errors at compile time and improves the robustness of the code.

3. Improvement of range-based for loop: the code is simpler and more flexible

C++20 upgrades the range-based for loop and introduces structured binding, allowing us to access elements in the container in a more elegant way:

#include <iostream>
#include <vector>

int main() {
    std::vector<int> numbers = {1, 2, 3, 4, 5};

    // 使用结构化绑定
    for (auto& [index, value] : numbers) {
        std::cout << "Index: " << index << ", Value: " << value << std::endl;
    }

    return 0;
}
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Structured binding makes our code more concise and reduces the complexity of manual indexing.

4. Coroutines: a new choice for asynchronous programming

C++20 introduced coroutines, providing a more lightweight solution for asynchronous programming. Let us experience the power of coroutines through a simple example:

#include <iostream>
#include <coroutine>

struct SimpleCoroutine {
    struct promise_type {
        SimpleCoroutine get_return_object() {
            return {};
        }
        std::suspend_never initial_suspend() {
            return {};
        }
        std::suspend_never final_suspend() noexcept {
            return {};
        }
        void return_void() {}
    };

    // 协程的执行体
    void await_suspend(std::coroutine_handle<> handle) {
        std::cout << "Coroutine is running..." << std::endl;
    }
};

int main() {
    SimpleCoroutine myCoroutine;
    co_await myCoroutine;

    return 0;
}
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Coroutines make asynchronous operation code clearer and easier to read.

5. Ranges: handle sequence operations gracefully

The introduction of intervals is a huge change in C++20. Let us experience the charm of intervals through an example:

#include <iostream>
#include <vector>
#include <ranges>

int main() {
    std::vector<int> numbers = {1, 2, 3, 4, 5};

    // 使用区间进行过滤和变换
    auto result = numbers | std::views::filter([](int n) { return n % 2 == 0; })
                          | std::views::transform([](int n) { return n * 2; });

    for (int n : result) {
        std::cout << n << " ";
    }

    return 0;
}
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The introduction of intervals makes our code more concise and efficient, and improves readability.

6. Enhancements to multi-threaded programming: more efficient concurrent operations

C++20 has enhanced multi-threaded programming and introduced some new features. Let's look at a simple example:

#include <iostream>
#include <vector>
#include <thread>
#include <mutex>

std::mutex myMutex;

void printNumbers(int id) {
    std::lock_guard<std::mutex> lock(myMutex);
    for (int i = 0; i < 5; ++i) {
        std::cout << "Thread " << id << ": " << i << std::endl;
    }
}

int main() {
    std::vector<std::thread> threads;
    for (int i = 0; i < 3; ++i) {
        threads.emplace_back(printNumbers, i);
    }

    for (auto& thread : threads) {
        thread.join();
    }

    return 0;
}
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New multi-threading features provide greater flexibility and control.

7. Improvements in containers and algorithms: achieving both performance and convenience

C++20 improves containers and algorithms in the standard library, improving performance and increasing convenience. Let's experience this improvement through an example:

#include <iostream>
#include <vector>
#include <algorithm>

int main() {
    std::vector<int> numbers = {5, 2, 8, 1, 7};

    // 使用新算法进行排序
    std::ranges::sort(numbers);

    for (int n : numbers) {
        std::cout << n << " ";
    }

    return 0;
}
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New containers and algorithms make code more efficient and concise.

8. Enhancements to regular expressions: more flexible and powerful

Regular expressions are a powerful tool in text processing, and C++20 enhances them. Through a simple example, we can feel this improvement:

#include <iostream>
#include <regex>

int main() {
    std::string text = "Hello, C++20 is amazing!";
    std::regex pattern("C\\+\\+20");

    if (std::regex_search(text, pattern)) {
        std::cout << "Found C++20 in the text!" << std::endl;
    }

    return 0;
}
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The enhancement of regular expressions makes matching more flexible and powerful.

9. Enhancement of smart pointers: safer and more efficient

C++20 improves smart pointers and introduces more features. Let's look at new uses of smart pointers through an example:

#include <iostream>
#include <memory>

struct MyClass {
    void sayHello() {
        std::cout << "Hello, C++20 Smart Pointers!" << std::endl;
    }
};

int main() {
    std::shared_ptr<MyClass> myObject = std::make_shared<MyClass>();

    myObject->sayHello();

    return 0;
}
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New smart pointer features provide safer and more efficient memory management.

10. Introduction of reflection mechanism: more flexible metaprogramming

C++20 introduces the reflection mechanism, providing more possibilities for metaprogramming. Let's experience the magic of reflection through a simple example:

#include <iostream>
#include <vector>
#include <typeinfo>

template <typename T>
void printTypeName(const T& value) {
    std::cout << "Type of value: " << typeid(value).name() << std::endl;
}

int main() {
    std::vector<int> numbers = {1, 2, 3, 4, 5};
    printTypeName(numbers);

    return 0;
}
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The reflection mechanism allows us to obtain type information at runtime and perform metaprogramming more flexibly.

C++20, leading the future of programming. The new rules of C++20 have brought us many powerful features, from modular programming and concepts to coroutines and intervals, to improvements in multi-threading, containers and algorithms. Each item adds a lot to our programming journey. Whether you are a novice or a veteran, you should understand and try these new features in a timely manner. Let us welcome the new era of C++ programming together!